* US$299.99 (October 26, 2000, Launch Price)
* US$199.99 (May 14, 2002)
* US$179.99 (May 13, 2003)
* US$149.99 (May 11, 2004)
* US$129.99 (April 20, 2006)
* US$299 (November 15, 2001, Launch Price)
* US$199 (May 15, 2002)
* US$179 (May 14, 2003)
* US$149 (March 29, 2004)
* US$199.99 (November 18, 2001, Launch Price)
* US$149.99 (May 13, 2002)
* US$99.99 (September 25, 2003)
This trend doesn’t really surprise me, but its useful to take a gander at. It is very similar to the situation coming up. The console with the year head start did not bring down its price. Also, looking further into Nintendo:
Nintendo 64 at launch cost 199.99.
Super Nintendo at launch cost 199.99.
Nintendo Entertainment System (NES) at launch cost 199.99.
This is very interesting. Now I am under the assumption that The Nintendo Wii is esentially an overclocked Gamecube. Now I am not entirely sure of the production costs, but I am having trouble understanding why did Nintendo end their 20 year tradition of selling their consoles for under 200 dollars? They said they had millions of consoles (some are speculating 9,000,000+!). I mean, the lower end Xbox 360 is selling for 299.99, and 50 dollars is really not as big as a difference. Also, Nintendo hit some MAJOR competition with the Gamecube:
Units sold 21 million (June 2006)
Units sold 24 million
Units sold 106.23 million worldwide
In fact, judging from these sales and numbers, it would make sense selling it for under 200 dollars and keeping the Nintendo tradition alive. Poor Gamecube had to cut down their prices to a mere 99.99. A sub-100 price for a console has NEVER been done prior to a release of its successor.